Run a car factory and optimise intersecting assembly lines
A worker- and tile-placement game in which each player runs a car factory and competes to produce the most popular cars on the market, modernising the factory and hiring specialised workers.
The heart of the game is the factory board with three intersecting assembly lines: each tile placed can affect more than one type of car at once — a problem of spatial optimisation and trade-offs. Cars must be sold in the market that best fits their specifications.