Four great powers of the 2010s vie to reshape the world order through diplomacy, economics and military force
An area-control and deck-building strategy game simulating contemporary international relations. Each player takes on one of the four great powers — the United States, China, Russia and the European Union — each with its own strengths and weaknesses.
Players deploy diplomatic, economic and military power to extend their influence: forming alliances, creating economic dependencies or establishing military bases. The design incorporates the major theories of International Relations (realism, liberalism, constructivism).